PS5’s DualSense and 3D Audio Will Make Gamers Feel Like They’re Actually There

The PS5’s 3D audio features and DualSense controller might be the best things so far.

Many PS5 discussions have centered on the console itself. The GPU will help games render in 4K and run them at 60fps, the SSD will help games load faster than ever, and the physical design might cause family and friends to mistake it for a router. A console, however, isn’t only about its hardware.

The software features and accessories can make a big difference, too. And such a thing seems to be the case for game producer Tango Gameworks (Ghostwire: Tokyo), which discussed how significant the DualSenser controller and 3D audio are. Here is what you need to know.

The PS5 Features That Will Impress the Most

The recent statement about PS5’s features comes from Tango Gameworks’ CEO, Shinji Mikami, and Kenji Kimura, the Ghostwire: Tokyo’s director. Their game is a fantastic action/adventure game that Sony features in its PS5 games announcement earlier this summer. Mikami and Kimura said how the DualSense controller and 3D audio would improve their game in ways that previous hardware couldn’t. 

“The DualSense and adaptive triggers felt so good that it made us, the developers, say “whoa!” because they allowed for us to feel and experience the various actions and attacks like never before,” stated Kimura.

Kimura also said that the difficulty was finding a way to show gamers how immersive and subtle the DualSense controller could feel before they get a chance to play games. This aspect might not be possible, he added, but he did seem to believe the DualSense’s skills are fundamentally distinct from vibration features in existing controllers. 

Ghostwire: Tokyo is scheduled to arrive sometime in 2021, but the DualSense controller and 3D audio will soon be available. Whether they’ll revolutionize the gaming world or just be two other cool-to-have features, we’ll have to wait and find out. 

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